![]() ![]() Jack-O's Dust moves function like special moves, giving her access to a low-profile overhead Guard High Startup 26 Recovery 16 Advantage -6, a reversal Guard Mid Startup 9 Recovery Total: 26+15 Advantage -45, a command grab Guard Ground Throw: 157500 Startup 17 Recovery 43 Buy enough time, and a horde of buffed level 3 servants will break your opponent's kneecaps with ease. Jack-O also has a handful of skills that are restricted by heavy cooldowns but which give her powerful control over her houses and servants (see below). Jack-O's opponent can damage and destroy houses and servants by attacking them, and she gains tension from standing near her houses. Servants advance and attack automatically, and houses will level up over time, creating stronger servants. ![]() ![]() She has three houses, each of which will spawn a different type of servant at regular intervals. Once she buys some breathing room in neutral, Jack-O can set a house Guard Startup Recovery Total: 24 Advantage - and the real game begins. Yes, really.īy herself, Jack-O has solid if unrewarding footsies: 5K Guard Mid Startup 6 Recovery 13 Advantage -7, 2K Guard Low Startup 6 Recovery 6 Advantage +3, f.S Guard Mid Startup 8 Recovery 20 Advantage -12, 3H Guard Low Startup 11 Recovery 9 Advantage -10 are solid pokes, and 2S Guard Mid Startup 8 Recovery 22 Advantage -15 is a great, cross-up-proof anti-air. Jack-O is an oddball character who combines great footsies and automatic meter management with tower defense mechanics inspired by Guilty Gear Overture. ![]()
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